almost Beta

Archived offer

This content has been archived and is no longer accessible.

Room 8 Group

3D Vegetation Artist (Photoreal)

Archived
RemoteFull Time

Description

Next great challenge is coming:

Room 8 Studio is looking for highly qualified and experienced 3D artists with the skills for vegetation and organics creation.

Requirements

Superpowers you have are:

  • High-poly sculpt in Zbrush;
  • Knowledge and experience of SpeedTree;
  • SubD modeling in Max / Maya;
  • Texturing in the Substance Painter;
  • Materials creation in Substance Designer;
  • Experience with photogrammetric asset creation workflows;
  • Good understanding of modern pipelines and requirements for creating the vegetation and organics;
  • Ability to interpret / improve the concept idea;
  • Teamwork skills.

You’re a rockstar if you have:

  • Experience assembling assets into a scene in game engines (UnrealEngine 4, Unity, etc);
  • Intermediate English level and above.

Responsibilities

As a part of Room 8 studio, you will:

  • Create high-poly and low-poly vegetation and organics models for games on the given concepts/references and according to the guideline;
  • Create optimal UV mapping and texture baking (normal, AO, etc.);
  • Make photorealistic texturing;
  • Create materials in Substance Designer;
  • Work in game engines.

Benefits

Join Us - Get even more:

  • competitive financial reward (yes, we are fair enough),
  • challenges to raise your XPs score (professional trainings and conferences, internal mentorship, English courses),
  • health insurance, paid vacation and sick leave,
  • culture of diversity & inclusion to unite the most outstanding talents,
  • community of people who understand your game passion.

You can also apply here: https://rb.gy/af7c