Experienced Game Designer
Description
To be a part of Virtuos means to be a creator and aim at excellence. At Virtuos, we harness the latest technologies to make video games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.
Virtuosi are a team of experts – people who have come together to share their mutual passion for producing high-quality games. People who share the same enthusiasm in exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.
Black Shamrock - A Virtuos Studio is seeking an experienced Game Designer to join us and play a role in shaping the Design Team in our Dublin studio.Our ideal candidate is an experienced game designer with the ability to design both content and systems. They will be able to take responsibility for realizing our design philosophies in the form of always-engaging content, ranging from the epic to the personal.The candidate needs proven experience in game design, a strong aptitude for critical thinking and analysis, outstanding people skills, and a long-standing passion for games.
Requirements
- Games Industry Experience: A minimum of 5 years' experience in game design, including senior or lead design experience on at least 1 shipped product.
- Game Engine Knowledge: Understanding of game engines, scripting tools, and asset pipelines and how to use them in concert (ideally using Unreal).
- Team Manager: Experience in building and guiding a team of designers, providing feedback and completing performance reviews to help Junior team members in their careers.
- System/Content Design: Ability to leverage your design experience in leading your team and have creatively owned complete implementations from concept to delivery.
- Communication Capability: Fluency in both written and spoken English, while also being comfortable on video calls.
Responsibilities
- Take responsibility for large features, systems, and content while working as part of the Design Team.
- Define game systems and the associated skills and player usage to shape the player’s in-game experiences.
- Participate in the development of prototypes and ensuring their success to provide a firm basis for production.
- Define Design Team targets and task lists in collaboration with the producer.
- Provide mentoring and feedback to junior designers and advising on their career development.
- Ensure good communications to and from the Juniors, up to Lead and Director level.
- Coordinate and providing feedback on high-level plans and schedules.
- Collaborate with the other department leads to ensure positive communication and problem solving between disciplines and across production.
Benefits
- Company Healthcare Plan – from day one!
- Eligibility to join Occupational Pension Scheme.
- Flexible working arrangements – healthy work-life balance.
- PTO Days for Wellness and Sickness.
- Training and Skill Development Opportunities.
- Wellness Initiatives and Workshops.
- Charity Events, Social Events and Participation in Community Engagement Schemes