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Inside TAOS: Open Production, Mocap and Previs

Traditional filmmaking usually happens behind closed doors, but TAOS (The Alchemy of a Storm) is breaking the mold. As an open production, this community driven film invites 3D artists and animators worldwide to observe, learn, and actively participate in the visual effects pipeline.

In this exclusive interview, Gabriel Soto sits down with Creative Producer@Rebekah Hartwig(Make) and Lead Animator Christina Sidoti (Goodbye Kansas) to dive into the upcoming motion capture phase for TAOS. They discuss the unique challenges and rewards of building an open production, where transparency and global collaboration drive the creative process.


What you will learn in this video:

  • The Open Production Model: How community collaboration is changing the secretive nature of traditional VFX and 3D animation projects.
  • Mastering Previs: A deep dive into previsualization, the crucial planning stage where the story and 3D environments are defined before motion capture begins.
  • Global VFX Collaboration: Strategies for navigating different time zones and managing a worldwide team of diverse digital artists.
  • Partnering with Goodbye Kansas: Bringing world class visual effects, cinematics, and mocap expertise to an independent film project.
  • Embracing Mistakes: Why taking creative risks and allowing for organic evolution is the best way to develop an animated story.


About the Speakers:

Christina Sidoti: Lead Animator at Goodbye Kansas Studios, with experience on major titles like Destiny 2, Control 2, and The Walking Dead.

Rebekah Hartwig: Creative Producer for TAOS, based at Make in Minneapolis.

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4月02日 14:30

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