almost Beta
Inês Coimbra | Producer/3D Artist

Get to know @Ines Coimbra a little better, producer and 3D animator on TAOS, who returns after Everlasting (2024) to keep building with the THU community while growing her path in Production and 3D.


Why did you join TAOS? What do you hope to get out of it?

After the success of Everlasting in 2024, I felt inspired and excited to contribute again to the THU community. TAOS feels like the perfect second chance to give back to the community where I grew up in, and to use my skills to make a meaningful impact in the creative world.

I’m eager to collaborate with an even bigger and passionate team, and to continue growing my experience in Production and 3D - an opportunity I know will enrich me both professionally and personally.


What first inspired you to pursue art, and how has that inspiration evolved over time?

I was first inspired to pursue art as a child, watching Disney movies and dreaming of becoming an artist one day. Art has always been a central part of my life, and that passion led me to go into art school at 15. After starting school, I came across Trojan Horse was a Unicorn, and joined this incredible community at the age of 16! This community has truly shaped my life, providing me with immense support, inspiration, and opportunities that I am deeply grateful for. Following high school, I pursued university studies in the UK, a step that was both challenging and enriching.

Over the past five years, I have been working in the industry, initially as a 3D Artist specializing in Animation and VFX. Two years ago, I expanded my horizons, and accepted the challenge of being the Producer on Everlasting. Ever since then, I have been able to split my time between 3D and Production work, which allows me to balance my creative side with my strategic and organizational skills.


What has been your biggest achievement so far as an artist?

My proudest achievement as an artist is in the relationships I’ve been able to build, and the work I’ve had the privilege of creating alongside an amazing group of companies.

From Nintendo, Ritzy Animation, Platige Image, and DAMN Visdev, I am deeply grateful for every single opportunity I’ve been given and for the experiences that have shaped my growth as a creative professional and individual. I am equally proud of my contributions towards THU - from supporting the Sony Talent League as a Tribe Mentor, to serving as a Project Advisor, and working as a Producer on Everlasting and TAOS.

Being able to contribute to the teams and communities that have helped me grow, means the world to me, and I approach every single opportunity with gratitude and care.

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3月31日 15:12

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