Andrea Blasich has spent the last 20 years working in the animation field. He graduated from the Accademia di Belle Arti di Brera in Milan, Italy with a master in Scenography. After a few years working for theaters in Milan, he moved to Animation which has always been his passion. The first chance to break into this field was working for Amblimation, London on his first feauture film "Balto".
During the next years he worked in London, Milan and Munich and finally, in 1997 his dream came true: he landed in the US. He worked as a layout artist for DreamWorks Animation as well as a sculptor. His range broadened tremendously as he worked as a sculptor for video games as well as feature animation including such studios as DreamWorks, Bluesky Studio, Pixar, Warner Bros, Cinderbitter, Tonko House, Lucas Film, Sony and Netflix. Andrea is also working on his personal sculptures and bronzes. His work has appeared in exhibitions at Pixar Animation Studio, Cartoon Museum in San Francisco, Nucleus Gallery in Los Angeles and the Society of Illustrators in New York.