BEGIN:VCALENDAR
VERSION:2.0
PRODID:the-magic-unicorn
CALSCALE:GREGORIAN
BEGIN:VEVENT
DTSTAMP:20261027T225842Z
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DTSTART;TZID=Europe/Lisbon:20261028T080000
DTEND;TZID=Europe/Lisbon:20261028T090000
DESCRIPTION:In this talk\, I look back at a handful of indie game projects 
 I’ve worked on and walk through what it actually takes to bring one from
  idea to launch. Each project is unpacked across four stages: the original
  vision and how it held up\, the realities of production with a small team
  and limited budget\, the marketing choices that worked (and the ones that
  didn’t)\, and what release day and the weeks after it really looked lik
 e.\n\nAlong the way\, I’ll share the lessons that carried over from one 
 project to the next\, from finding a distinct creative voice to building a
 n audience before there’s anything to sell.\nThe session closes with a f
 irst public look at a new indie project that brings visual art and music t
 ogether. Rooted at street level and shaped by the people and places around
  it\, the project explores how image and sound can feed each other to crea
 te something that matters beyond the screen.\n\nThis talk is for creators\
 , developers\, and anyone curious about how small\, independent work finds
  its way into the world.
LAST-MODIFIED:20261025T155029Z
LOCATION:Tribe Stage
STATUS:CONFIRMED
SUMMARY:Brushstrokes and Basslines: An Indie Story
URL;VALUE=URI:https://www.trojan-unicorn.com/village/spaces/87-the-tribe-sp
 ace-elevating-indie-creators/schedule/events/46051-brushstrokes-and-bassli
 nes-an-indie-story
END:VEVENT
END:VCALENDAR
