BEGIN:VCALENDAR
VERSION:2.0
PRODID:the-magic-unicorn
CALSCALE:GREGORIAN
BEGIN:VEVENT
DTSTAMP:20261004T213555Z
UID:THU-eyJfcmFpbHMiOnsiZGF0YSI6ImdpZDovL3RodS11bml2ZXJzZS9DYWxlbmRhci8zMzc
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 4f1ef2bce134a-eyJfcmFpbHMiOnsiZGF0YSI6ImdpZDovL3RodS11bml2ZXJzZS9DYWxlbmRh
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 x0In19--b00c8e0864520fdd33e653340719daeba71e123a
DTSTART;TZID=Europe/Lisbon:20250515T200000
DTEND;TZID=Europe/Lisbon:20250515T210000
DESCRIPTION:Learn how to design a game interface that works for players acr
 oss PC\, Mobile and Console. Aashrey will break down the fundamentals of c
 ross-platform interface design and explain how factors such as viewing dis
 tance\, input device capabilities\, accessibility\, player mood and attent
 iveness shape an interface. Whether you’re a novice or an experienced de
 signer\, you’ll gain insight that will help you create better interfaces
 .
LAST-MODIFIED:20250430T082258Z
LOCATION:Creativity Stage
STATUS:CONFIRMED
SUMMARY:Designing Cross-Platform Game Interfaces
URL;VALUE=URI:https://www.trojan-unicorn.com/village/spaces/45-career-camp-
 2025/schedule/events/38389-designing-cross-platform-game-interfaces
END:VEVENT
END:VCALENDAR
