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PRODID:the-magic-unicorn
CALSCALE:GREGORIAN
BEGIN:VEVENT
DTSTAMP:20261004T213612Z
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DTSTART;TZID=Europe/Lisbon:20250514T160000
DTEND;TZID=Europe/Lisbon:20250514T163000
DESCRIPTION:We often see how the most beautifully crafted and creative imag
 es made for video games and animation get translated into their 3D form in
  a technically immaculate way. The missing details from the drawing are pr
 opagated by alpha maps and microskin bumps—the more you zoom in\, the mo
 re SSS details you can admire—yet somehow\, some of the initial essence 
 is lost in the process.\n\nWhy is this happening? The Art Director speaks 
 to the VFX Supervisor\, they argue passionately\, each pushing for their o
 wn side of things: “That’s not technically doable!” says one\, “Bu
 t it doesn’t look pretty!” says the other. \n""""We don't have any mor
 e rounds of feedback anyway..."""" —We hear the producer adding timidly 
 from another room.\n\nBoth get a bit frustrated and settle for a sweet mid
 dle spot. And even though both islands—2D and 3D—are doing an amazing 
 job\, why is everyone still unsatisfied?\n\nPerhaps there’s a missing bl
 ock in the bridge between our two gorgeous islands? In this talk\, I’ll 
 share how I stumbled upon that missing piece—and how it accidentally bec
 ame my career path
LAST-MODIFIED:20250410T110324Z
LOCATION:Creativity Stage
STATUS:CONFIRMED
SUMMARY:Concept Sculpting - Flying through the broken bridge
URL;VALUE=URI:https://www.trojan-unicorn.com/village/spaces/45-career-camp-
 2025/schedule/events/37524-concept-sculpting-flying-through-the-broken-bri
 dge
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