BEGIN:VCALENDAR
VERSION:2.0
PRODID:the-magic-unicorn
CALSCALE:GREGORIAN
BEGIN:VEVENT
DTSTAMP:20261005T233926Z
UID:THU-eyJfcmFpbHMiOnsiZGF0YSI6ImdpZDovL3RodS11bml2ZXJzZS9DYWxlbmRhci8yMzc
 0P2V4cGlyZXNfaW4iLCJwdXIiOiJkZWZhdWx0In19--d2d6359331ef3e091ce584130ae1e7a
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DTSTART;TZID=Europe/Lisbon:20230420T190000
DTEND;TZID=Europe/Lisbon:20230420T200000
DESCRIPTION:In this talk\, Aashrey Sharma\, UX Designer at Epic Games\, wil
 l demonstraate how he prototypes for Game UI and share key principles to c
 onsider when creating game\, or more broadly\, focus-based navigation prot
 otypes. He'll also dive into practical techniques and plugins you can use 
 to prototype UI much more efficiently within Figma. Whether you're a begin
 ner or an expert\, this talk will offer an approachable yet in-depth persp
 ective at prototyping that you can take back to your UX teams.
LAST-MODIFIED:20250604T104149Z
LOCATION:Tribe Stage
STATUS:CONFIRMED
SUMMARY:Introduction to Game UX Prototyping
URL;VALUE=URI:https://www.trojan-unicorn.com/village/spaces/25-career-camp-
 2023-spring-edition/schedule/events/21522-introduction-to-game-ux-prototyp
 ing?locale=es
END:VEVENT
END:VCALENDAR
