BEGIN:VCALENDAR
VERSION:2.0
PRODID:the-magic-unicorn
CALSCALE:GREGORIAN
BEGIN:VEVENT
DTSTAMP:20261004T213354Z
UID:THU-eyJfcmFpbHMiOnsiZGF0YSI6ImdpZDovL3RodS11bml2ZXJzZS9DYWxlbmRhci8yMzc
 0P2V4cGlyZXNfaW4iLCJwdXIiOiJkZWZhdWx0In19--d2d6359331ef3e091ce584130ae1e7a
 48dfd0de4-eyJfcmFpbHMiOnsiZGF0YSI6ImdpZDovL3RodS11bml2ZXJzZS9DYWxlbmRhckV2
 ZW50OjpTcGFjZVRhbGtCb29raW5nLzIxMTIwP2V4cGlyZXNfaW4iLCJwdXIiOiJkZWZhdWx0In
 19--85f418d1dcf550797beedf208a1e1bbd05ce6e51
DTSTART;TZID=Europe/Lisbon:20230418T190000
DTEND;TZID=Europe/Lisbon:20230418T200000
DESCRIPTION:I am going to present my workflow of UI style creation. I'll st
 art from working with game narrative\, getting the semantic core from it\,
  references and etc.
LAST-MODIFIED:20250604T104148Z
LOCATION:Tribe Stage
STATUS:CONFIRMED
SUMMARY:How to create a visual style for Game UI
URL;VALUE=URI:https://www.trojan-unicorn.com/village/spaces/25-career-camp-
 2023-spring-edition/schedule/events/21120-how-to-create-a-visual-style-for
 -game-ui
END:VEVENT
END:VCALENDAR
