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PRODID:the-magic-unicorn
CALSCALE:GREGORIAN
BEGIN:VEVENT
DTSTAMP:20261003T201758Z
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DTSTART;TZID=Europe/Lisbon:20231109T160000
DTEND;TZID=Europe/Lisbon:20231109T163000
DESCRIPTION:In this talk I would like to share my most important lessons I
 ’ve learnt from my past 8 years building procedural tools in Houdini.\n\
 nSo if you have amazing ideas\, but are struggling with getting your tools
  finished\, or you already know a little bit of Houdini\, but feel intimid
 ated by making your own tools and don’t know where to start\, this talk 
 is for you!\n\nI will cover the aspects of tool building where I failed mo
 st and what methods I used to fix them\, such as:\n- Translating ideas int
 o executable plan\n- Making first step with empty canvas\n- Quickly iterat
 ing\, testing and fixing tools\n- Avoiding overcomplicated setups\n- Layer
 ing complexity\n- Future proofing - Making tools that are expandable\n- Ge
 tting input from others and learning from feedback\n\nIn the past I often 
 found myself never being able to finish ideas I had started\, making tools
  that are too complicated and work only in very specific circumstances. Ov
 er the years I learnt that tools should enable creativity and spark new id
 eas. Both in the one making and those using them. Here I would like to sha
 re my approach and how I make this process fun for me\, keeping myself in 
 a flow state with getting small wins. And finally\, how to present your wo
 rk to the team\, that will encourage them to give you ideas on how to impr
 ove\, new features and get them excited to implement your work in their wo
 rkflow.
LAST-MODIFIED:20250122T161622Z
LOCATION:Talent Stage
STATUS:CONFIRMED
SUMMARY:Best practices on creating procedural tools (in Houdini)
URL;VALUE=URI:https://www.trojan-unicorn.com/village/spaces/28-career-camp-
 2023-fall-edition/schedule/events/24244-best-practices-on-creating-procedu
 ral-tools-in-houdini
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