BEGIN:VCALENDAR
VERSION:2.0
PRODID:the-magic-unicorn
CALSCALE:GREGORIAN
BEGIN:VEVENT
DTSTAMP:20261003T201755Z
UID:THU-eyJfcmFpbHMiOnsiZGF0YSI6ImdpZDovL3RodS11bml2ZXJzZS9DYWxlbmRhci8yODY
 zP2V4cGlyZXNfaW4iLCJwdXIiOiJkZWZhdWx0In19--ead38afd586fbcc78c938049058e409
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DTSTART;TZID=Europe/Lisbon:20231109T090000
DTEND;TZID=Europe/Lisbon:20231109T100000
DESCRIPTION:In this session we will cover the fundamentals of material crea
 tion for game development. Whether you’re just starting your journey in 
 the industry or a seasoned artist seeking to refine your skills\, this pre
 sentation provides essential insights. It emphasises the crucial role of r
 eference gathering\, the core components of materials\, the importance of 
 effective workflow habits\, and the distinction between portfolio and game
 -ready materials. By encapsulating these key aspects\, the speech serves a
 s a valuable compass for navigating the intricate world of game material c
 reation\, offering guidance and inspiration to artists at all levels of ex
 pertise.
LAST-MODIFIED:20250627T082106Z
LOCATION:Talent Stage
STATUS:CONFIRMED
SUMMARY:Material Creation for Games
URL;VALUE=URI:https://www.trojan-unicorn.com/village/spaces/28-career-camp-
 2023-fall-edition/schedule/events/24206-material-creation-for-games
END:VEVENT
END:VCALENDAR
